I've got two games completed, and available for free
on this web site. They both were created years ago using an old version of flash
bought when I was in college. I've exported them as .exe files for anybody to
download and play. It seems the version of flash I used seemed to work better
on older machines for some reason. Infinite Assault in particular ran better
on a machine I built years ago than it does on my new, shiny computer. I have
no idea why. Not my area of expertise.
unRevolutionary is a project I've been working on since the release of XNA for
noobs like me. Thankfully, the language's code structure is very similar to
ActionScript. It was fairly easy to pick up and work with. It is by far my most
ambitious project. While the other projects took years to complete, it was largely
because I would set the program down for weeks or months at a time. I've been
working solidly on unRevolutionary for the last year, putting in thousands and
thousands of hours. This is all aside from my full-time job in healthcare administration,
and my duties as a husband and father.
Click on the links below to access more information on these games.